Narrative Design Portfolio
Senior Narrative Designer
Game Writing | Editing | Narrative Design
Episodic adventures of iconic stories featuring Batman, Superman, Wonder Woman, and the whole heroic canon. Dozens of fan-favorite releases, multiple system-wide improvement projects, and player-focused writing on every level.
Narrative Designer
Game Writing | Narrative Design | Concept & Research | World Building
Action, horror, comedy, mystery, fantasy, cyberpunk, dystopia, and everything in-between. Innovative stories, characters, and mechanics that build the fun using familiar themes and established rules.
Embedded Quality Assurance
Testing | Research | Documentation | Technical Writing
Restructuring testing procedures to be centralized, maintainable, and robust. Mastering SWTOR, KOTOR, and Star Wars lore to assume responsibility over nearly the entire game.
Lead Designer
Game Writing | Documentation | Technical Writing | Narrative Design | Community Enrichment
Approachable for beginners and comprehensive for experts. Features an intuitive learning curve, layered and diagrammed examples, and expert structural advice that draws on my years of experience writing choice-based games.
Narrative Designer
Game Writing | Narrative Design | Concept & Research | World Building | Choice-Based
Casual tour guide of life, love, and video games on the moon. A satisfying exploration of expectations across every level of game design.
Narrative Designer
Game Writing | Narrative Design | Concept & Research | World Building | Puzzle Design
Innovative color-changing mechanic that sings in both the original text adventure format and the Twine adaptation. A juxtaposition of immense beauty and dreadful terror where manipulating the humans is a necessary means to an end.
Narrative Designer
Game Writing | Narrative Design | Concept & Research | World Building | Choice-Based
Novel mythology with tangled relationships, monstrous horror, and difficult choices lead to unique surprises and nearly a dozen different endings for the whale-herder of an undersea merfolk village.
Narrative Designer
Game Writing | Narrative Design | Concept & Research | Educational | Choice-Based
Interactive lesson addressing school bullying. Uses a new robotic student to explore real-world examples with strategies for change in an age- and culturally-appropriate context.
Narrative Designer | Lead Designer
Game Writing | Narrative Design | Concept & Research | Puzzle Design | Educational
From VR to text adventures, from poignant to humorous, but always fun, exciting, and polished, a collection of short, unreleased, or experimental games.
Writer | Designer | PR & Distribution
Writing | Game Design | World Building | HTML & CSS
Short Stories | Essays | Script Writing | Poetry | Journalism | Web Design
A collection of stories with solid foundations, improvements to known properties, a satirical look at game design, and a lifelong love for well-structured designs.
Researcher
Research | Education | Documentation | Technical Writing
My background in science inspired my love for research, diligence, and documentation.
Volunteer
Presenting | Public Speaking | Advocacy | Community Organizing | Education
My background in advocacy inspired my love for long-term improvements, team-based solutions, and community enrichment.
Game Reviewer
Game Writing | Game Design | Review & Critique | Documentation
Game reviews with dissections on games, summaries on innovations, and inspirational aspects. Great resource for Interactive Fiction history, sorted by year.